![]() Note this is the only frame where this happens. While this sprite isn't unused, the game overlays shades on top of the eyes for consistency with the other graphics. Unused turning frames for the Goggley-Blade, showing it could have changed direction more freely rather than always turning left. ![]() Sprites for the rocks Wario can throw around, incuding two alternate designs and its debris, possibly hinting rocks were going to act like their Wario Land 3 incarnation in that they would've been able to break. This refills all of the heart meter, an effect normally reserved to Heart Boxes, which are sprites and not foreground blocks.Įven though this block exists for almost every level, none are placed in-game. The advertisement in the ending also has the top cut off, but it's just more scratchy text blocks similar to the one at the bottom of the ad. The full graphic reveals that the name of the newspaper is "The Nintendo News". Maybe the game origially used a single game save, akin to Wario Land II and Wario Land 3?īecause of the letterboxing in the opening animation, the very top of the newspaper is obscured. Interestingly enough, there are sprites for Save Game related text using the same style of the Press Start prompt. Curiously, it is not loaded in the Chinese version. ![]() This would have fit with the Japanese title, Wario Land Advance.
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